Unlike most real-time strategy games, all units are available at the beginning of the game, rather than having prerequisites to allow their construction. The surface map features traditional RTS gameplay: the player builds and develops base structures, gathers resources, and amasses, and upgrades an army. Units travel between the surface, and the underground through gateways that are fixed on each map. Games take place on dual level maps divided into the surface world of Eberron, and the underground realm of Khyber. The single-player campaign follows the struggles of three competing factions to gain control of a magical artifact known as the Heart of Siberys.ĭragonshard combines aspects of real-time strategy (RTS), and role-playing games (RPGs). Dragonshard includes two single-player campaigns, single-player skirmish maps, and multiplayer support. The game combines elements of traditional real-time strategy gameplay with role-playing elements such as hero units, and questing. It takes place in Eberron, one of the official Dungeons & Dragons campaign settings. Dungeons & Dragons: Dragonshard is a real-time strategy role-playing video game, developed for Microsoft Windows by Liquid Entertainment, and published by Atari in September 2005.
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